Why NASA Went to the Crowd

Published on August 21, 2018

Abstract

Featured at the Crowd Academy 2018, Lynn Buquo and Steve Rader from NASA’s Center of Excellence for Collaborative Innovation discussed their experiences and the steps involved in leveraging crowdsourcing. Questions addressed include:

    - What was the driving motivation to go to the crowd?
    - What goals did you have in going to the crowd?
    - What were the alternatives to going to the crowd?


Authors

Lynn Buquo

Lynn Buquo currently serves as Manager of the NASA Center of Excellence for Collaborative Innovation (CoECI). CoECI provides end-to-end service to NASA, and other government agencies, in the use of crowdsourcing, primarily through the use of open competitions launched through the NASA Tournament Lab (NTL). The NTL offers a variety of open innovation platforms to engage the crowdsourcing community in challenges to create the most innovative, efficient, and optimal solutions for specific, real-world challenges being faced by NASA today. Ms. Buquo received her bachelor and master degrees at the University of Cincinnati. Previous positions include Information Systems Operations Manager for the Constellation Program and Chief of the Information and Applications Systems Division in the Information Resources Directorate.

Steve Rader

Steve Rader currently serves as the Deputy Manager of NASA’s Center of Excellence for Collaborative Innovation (CoECI), which is working to infuse challenge and crowdsourcing innovation approaches at NASA and across the federal government. CoECI focuses on the study and use of curated, crowd-sourcing communities that utilize prize and challenge based methods to deliver innovative solutions for NASA and the US government.

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